Been thinking about designing games based on other games (as opposed to drawing inspiration from other places, like real world experiences), and how that's probably a bad thing. Or maybe not? Extra Credits recently released a video on the topic as well. https://www.youtube.com/watch?v=qhj9hnRVPSU
Finally got around to #gamedev|ing the cat game again! Currently writing the basic needs AI.. I think the cat is a bit too thirsty currently. And maybe too hungry as well. And not enough naps.
Introduction 2: Less Sarcastic Boogaloo Show more
If you do any of these things, don't hesitate @'ing me
Rewrote the animations, makes a small difference but I think the cat feels a little less ice-skatey now. Now, to sleep. #gamedev
Made a water tap. Cats need water, I think.
As a sidenote, I think I'm getting the cat experience down pretty well: the testing cat makes recording a bit challenging when it's so fascinated by the mouse. #gamedev
Played #DarkSouls for the first time today. Died 11 times in the Tauros fight, and didn't even beat it.
This is the part where I say "..and I love it!", but I kinda hate it for being so unapproachable. We'll see how my opinion evolves, but the controls just feel unresponsive, and the level designers made some plain annoying decisions at many points. (Looking at you, 3 dudes on the roof constantly lobbing fire grenades, and you, dude behind the corner waiting to slap me.) #gamedev #research
It's done! Well, not done, but released. I got most of the stuff done, but the game is a bit buggy and has a performance problem I didn't have time to debug. (See end of the attached video for that )
But in any case, the game is now playable and on the internet. You can also go rate my game! #ldjam #gamedev https://ldjam.com/events/ludum-dare/41/heart-of-the-cards
So I gathered all the games I've released under different names, and it appears I've released 16 games. Very incomplete jam games, but still, 16!! #gamedev
Hey, fellow artistically challenged #gamedev|s. How do you make graphics for your game? Just programmer art, generated stuff, cheats (pixel art / low poly), or something else?
Ludum Dare is coming up and I'm going through a "I can't make games because I can't do graphics good" phase again
Is there a #gamedev Matrix room that people use?
If not, should I make one?
Hehey, this time I'm actually posting #showoffhour stuff during the actual hour!
So this week I've been making this world-generation-sandboxy-builder-game-thing, don't really yet know what I'll actually do with it. Today I added placing things. Next up is probably some minions to come live in the world #gamedev https://moe.neon.moe/media/fh4k1dlgF-QET8cesJk