๐Ÿ—‘๏ธ๐ŸŽญ๐Ÿ•น๏ธ @neon@moe.neon.moe

@relsqui Thanks! Your game looks fun as well, I'll be trying it once I get off work.

@pea Sure, I didn't sleep much either ๐Ÿ˜ You just gotta know when you brain can't handle any more wakefulness, you need it to make the game.

Phew! Another Ludum Dare complete. I'm super happy with what I was able to achieve over 48 hours. My track record for game jams lately has been poor, so building this vision out was a blast.

LD game page: ldjam.com/events/ludum-dare/41
Itch: nixiecraft.itch.io/we-will-reb

#gamedev #ldjam #ld41
cybre.space/media/Z2MUGvbo2hH6 cybre.space/media/AcLpmH2Gx6kv

It's done! Anglers and gentlecars, may I present: The Fish and the Furious. ldjam.com/events/ludum-dare/41 #ldjam #ld41 #gamedev

It's done! Well, not done, but released. I got most of the stuff done, but the game is a bit buggy and has a performance problem I didn't have time to debug. (See end of the attached video for that :ohgno:)

But in any case, the game is now playable and on the internet. You can also go rate my game! ldjam.com/events/ludum-dare/41

6 hours to go, feeling the adrenaline. Still need to do the environment, add effects, sounds, menus and preferrably more enemy types :ohgno:

But still having fun, and it'll be really rewarding if I *can* manage all that :winkingfelix:

Morning! :tuturu: Time to get some cofe, then start on the last 15 hours of . Good luck to everyone else participating as well!

Now we're thinking with explosions! Just need to make buildings turn into rubble, and implement defensive placements...

#ldjam #ld41

cybre.space/media/grazhKvhEDeb

Alright, I think I'm done for the day. Hopefully I can make it look pretty and sound good and actually fun tomorrow :blobowo: Good night!

Walk was very refreshing but a tad bit too long. Time to get cracking, I still need to kinda do AI for the game :winkingfelix:

@bvtsang @dotUser That's a good idea! Noted, will implement if I have the time.

@dotUser That's the idea ๐Ÿ˜„ Just infinite waves until you lose.

Alright, I've got the most basic version of the gameplay mechanics done. Now to make it stand out :tuturu:

Going for a walk first though.

@teascade Inspired: except the ones you don't like but also don't really want to block because that might hurt their feelings

Tired: unlisted
Wired: making a DM and mentioning all your followers individually

Godot seems to be running really slow. Debug mode or accidentally running the wrong graphics drivers, I wonder :thinkingrem:

Regular reminder: "legal name" is a very boring sounding phrase.

It sounds WAY cooler if you call it your "government alias"