It irks me when people try to prosecute internet wrongings via the Court of Public Internet.
Instance admins: If you have an issue with another instance, take the convo to DM/email and work it out. Dragging people through the public mud isn't needed, and it's quite frankly, tasteless. We're better than that.
Godot gets CSG support! https://godotengine.org/article/godot-gets-csg-support This makes 3D dev way more accessible in Godot, I can't wait.
How would you balance Megumin? I mean, the idea that she has only one attack and gets basically dead after that is completely stupid and unbalanced and unfun, but surely there's some way
Browsing functional languages that compile into JS...
In the meanwhile I'll look into MonoGame and other ways to practically make games functionally. Really feeling the FP game jam inspiration right now
Okay, so it's a bit rough. Signals are apparently pretty wonky using F#, and it requires a bit of wrangling (making a C# wrapper for all F# types) to use F# in Godot. Apprently there is an issue for this though, so hope still lives! https://github.com/godotengine/godot/issues/12337
Mastodon was first described to me as having a "nice feel," and I was kinda like, it's a website. How can it have any kind of feel
Coming to the end of first day here and all I can think is "Mastodon feels very soft and cuddly"
Write mastodon & matrix clients for old nokias in rust
i was helping my former cousin with his comp sci project and then i saw these variable names
What's the point of games? Feeling a little existential, anybody want to throw in suggestions? I don't think "entertainment" covers games as a whole, but I dunno what else could be the point.
TL;DR: Wouldn't buy VR for SkyrimVR, but if you'd like to re-experience Skyrim and have a Vive, definitely worth the full price.
SkyrimVR first impressions Show more
Alright, review after the first full playsession: it's very much like FO4VR, but Skyrim. It's not a new game, nor does it bring anything particularly new to the table. It is a pretty cool way to replay Skyrim, however. The swordplay doesn't feel good (as it never does for me in VR, too spooked about breaking furniture, I guess), but the ranged and magic combat are excellent. Bow has a good and realistic feel, magic is not very tactile, but it's fun to "unlimited power".
Okay, first impressions before even arriving in Helgen (inside a preview kinda part at the start): the bowplay in Skyrim VR is the best thing I've done in VR. Admittedly, might be the mods' fault which I installed (this list: https://www.reddit.com/r/skyrimvr/comments/8e7ns3/i_explored_the_world_with_vanilla_vs_many_popular/) but holy crap.
Goodbye fedifriends, it was nice knowing you. As well as the rest of the outside world.