So, why I want to be a hipster dev using C and SDL at a gamejam? Because most of people use Unity or Godot. There isn't nothing wrong with that, I really like Godot, in fact. But we started to use Lua and LÖVE 2D, next time we used PICO-8, and... the next stage is to use something really really weird that nobody expects!

Like the Spanish Inquisition.

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@jsalvador I'd recommend checking out Raylib as well! I feel like it might be more apt as a sequel to löve and pico. github.com/raysan5/raylib

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